Teamplay / PRACTICAL GUIDE
A scoreboard tells you the result, but often not the decision that created it. Review one match in a way that leads to a useful next session.
Choose a small sample
Review one memorable encounter or a short section of a match. Trying to explain every event from memory encourages broad judgements such as playing badly. If you have a recording you are entitled to use, focus on the moments before the encounter as well as the final exchange. Without a recording, acknowledge uncertainty rather than filling gaps with a confident story.

Separate decisions from execution
Ask whether the route and timing made sense before asking whether the aim was accurate. Then note any clear missed input or grip problem. A good decision can still produce an unfavourable result, and a poor decision can succeed by chance. Keeping the two separate helps you avoid changing a useful habit simply because one outcome was disappointing.
Include the team’s task
Check whether the action helped the immediate objective or left a teammate without support. The useful question depends on the mode; a simple elimination total cannot describe every contribution. Be specific about what you could control. Do not turn the review into an evaluation of strangers whose information, intentions and constraints you cannot fully know.
End with one experiment
Choose one adjustment small enough to remember during the next session: check a side angle, make shorter callouts or stop moving a troublesome button. Write it in one sentence. If the review produces a long list, pick the most repeated issue and save the rest. A review is useful when it changes a concrete behaviour, not when it produces the harshest verdict.